Analyst - Game industry to hit $63 Billion by 2013, thanks to baby-boomers and women
“And while we’re not suggesting the market for teen and young adult men is not a strong market, men amoung 18 and 45 still represent 37 percent of the game playing market – it’s the other demographics which are posting significant growth. Until those original gamers cease playing, either due to death or physical incapacity - losing interest appears unlikely – meaning new gamers entering the market will not be replacing those leaving, they’ll just be adding to the swelling numbers worldwide. Parents plus fall into the ‘older gamer’ category, and the sheer number
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