Crytek Bashes Intel’s Ray Tracing Plans
Vigile writes “Despite all good intentions, Intel continues to see a lot of its work on ray tracing countered not only by their competition, as you’d expect, but additionally by the very developers that Intel is going to depend on for success in the gaming market. The first major developer to speak on the Intel Larrabee and ray tracing debate was id Software’s John Carmack, who basically said that Intel’s current plans weren’t likely to be implemented soon or ever. that day Cevat Yerli,
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