Kojima: MGS4 too big for 50 GB Blu-ray disc

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It’s not much of a shocker to learn the latest (and final) installment in the Metal Gear Solid series is a sizable one — MGS games have a history of being big (and beautiful). However, a recent interview with series creator Hideo Kojima revealed a startling fact about MGS4 – Kojima complained that a few features had to be cut from the game so it would fit on a Blu-ray disc. As format fanatics already know, that means the game takes up nearly 50 gigabytes of space.

If

true, that is poor news for anyone who hoped to see anthropomorphic cow-bots on the 360 (unless that details was divided within about five dual-layer DVDs), but it could plus mean a painfully enlarged installation moment for PS3 owners as well. We can only imagine that 49 of those gigabytes are taken up by thousands of variations on just three lines of dialogue — “Snake? SNAKE? SNAAAAAAAAAAAAAKE!?”

[Thanks, Beau Kebodeaux]

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gaming news, playstation3, nintendo wii, xbox 360, video games,Gaming News
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