StarCraft Turns Ten
April 1, 2008 6:00 AM
Yesterday Blizzard Entertainment announced the tenth anniversary of StarCraft, a real-time strategy game pitting three forceful and distinctive races against each other in a war-torn galaxy. In StarCraft, the resourceful terrans, mysterious protoss, and relentless zerg find themselves in a confluence of events that has only one possible outcome: an epic war for conquest and survival.
The year of its release, more than 1.5 million copies of StarCraft were sold around the world, making it the bestselling PC game of 1998. To term, it has sold more than 9.5 million copies worldwide. A considerable number of those copies have been sold in South Korea, where the game continues to enjoy unprecedented levels of popularity.
The Brood War expansion, released in 1998, is an fundamental component of the StarCraft experience. In addition to a new single-player campaign, several new units and abilities were introduced, as were many game-balancechanges that represented the new standard in StarCraft competitive play.
On May 19, 2007, in Seoul, South Korea, Blizzard Entertainment officially announced the development of a sequel, StarCraft II. Continuing the story of the protoss, zerg, and terrans, the sequel intends to take the single-player and multiplayer strengths that were developed in StarCraft and elevate them to new heights. It is the next chapter in StarCraft’s storied legacy.
To celebrate the event Blizzard has invited fans to participate in its “I
In celebration of StarCraft’s 10-year anniversary, we’d like to invite every one of you to participate in our “IImage Submission Parameters:
Please create/take a picture including our StarCraft “IFor more data about the game and the photo mosaic project follow the hyperlinks below.
I Love SC Photo Mosaic Contest
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