Study: Games Don’t Spark Violence but Dysfunctional Families Do
A pair of new studies tend to dispel the notion that violent video games spark violent behavior.
GameCritics reports that the March issue of Criminal Justice and Behavior cites research from Texas A&M and the University of Wisconsin:
One study found that students who played shooter Medal of Honor: Allied Assault were no more aggressive afterward than another group which played the non-violent Myst III. From the research:
Although males arised to prefer to play violent video games relative to females, there was no evidence from that study to propose that public who prefer violent video games are more innately
aggressive than those who do not…
The second project surveyed hundreds of students on issues such as domestic violence, past criminal behavior, aggression and gaming. The conclusion, from the study abstract:
gaming news, playstation3, nintendo wii, xbox 360, video games,Gaming NewsResults indicated that trait aggression, family violence, and male gender were predictive of violent crime, but exposure to violent games was not. Structural equation modeling suggested that family violence and innate aggression as predictors of violent crime were a better fit to the goods than was exposure to video game violence. These results question the common belief that violent-video-game exposure causes violent acts.
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