Viva Pinata: Pocket Paradise - interview (no comment on more Microsoft/DS titles)
A portion of a DSF interview with Pocket Paradise Producer Paul Machacek…
DSF: Rare has repeatedly stated that Pocket Paradise will play and feel like the first game on the 360. Can you name some of the advantages — for players and for devs — of the DS version by the 360 game?
JH: The DS and 360 versions are designed to be played in different places at different times. The DS version is portable, so you can take it anywhere, and tend to your garden on the go. The gameplay is perhaps better suited to short, bite-size chunks. As for us, the developers, I guess we had the advantage of being
DSF: Does Rare have any further plans for the DS, perhaps in the scheme of original games? Does Microsoft have any say whether you wanted to put a new original IP on the DS?
JH: We’re always exchanging ideas with Microsoft about future titles, but I’m afraid we can’t comment on unannounced products.
gaming news, playstation3, nintendo wii, xbox 360, video games,Nintendo News
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