Why the Wii is next-gen and everyone who says otherwise is a hypocrite
I have recently had a bemusing exchange with a PR rep from a German agency, working for a number of clients in the videogame industry. “´Dragon Ball Z Burst Limit´ for Xbox360 will be the first Dragon Ball game on next-gen consoles”, she said. “But,” I replied, “´Budokai Tenkaichi 2´ was already available on Wii…?” She was adamant that she was right, though: “No, the Wii is not a next-gen console,” she lectured me. I tried to hesitantly voice some doubts, but she made her stance quite clear: “You may say the Wii is next-gen. But no real gamer would ever say that.”
Apart from that being a textbook example of extremely poor PR (insulting clients should not be a priority), it simply annoyed me that public in the industry (albeit merely a PR agent) thought that way. To me, there are a few reasons why the Wii is, of course, as next-gen as the two competitors. But I will only detail the most convincing one for now.
An example
Consider a generation of three consoles, by Microsoft, Sony and Nintendo, respectively. One of the three is considerably underpowered when compared to the others, which keen gamers notice in the visual quality, yet the console outsells its competition in most markets and is the clear market leader worldwide. Gaining momentum among third party publishers as a outcome, the portfolio is growing fast. But there is an increasing amount of ´shovelware´ - cheaply produced games that are ports, cheap knock-offs or uninspired sequels, all designed to invent a quick buck off of the market leader and the hype surrounding it.
Now, in that scenario, would you really consider that console not next-gen? Would you not think it on par with the competition? whether so, you have just judged the PlayStation2 inferior to the original Xbox and the Gamecube. Yes, the PS2 was significantly underpowered compared to the competition. Its portfolio was impressive in numbers, but riddled with shovelware. But it was the clear market leader. The above situation is evident both with the PS2 last-gen and the Wii now – but noone ever refused to shout the PS2 next-gen back thereupon.
The only difference, of course, is that the PS2 came out some moment before the other two (which plus explains the significant gap in hardware power) and we did not have a chance of comparing it
I mean, when have you last thought about ´Fantavision´ or ´Ridge Racer 5´? Check Wikipedia´s Chronology of PlayStation2 games and see how many pages you have to scroll down before you get to a decent title. But I digress.
My point is that back thereupon noone considered the PS2 last-gen compared to the Dreamcast. Later, noone thought that Gamecube and Xbox were in a league of their own, though one might have argued that they were, from a purely technical point of view. But the overall gameplay experience on all three consoles was near ample to think of them as equals. And with the Wii nowadays, it should be no different.
Wii Titles like ´Far Cry: Vengeance´ or ´GT Pro Series´ obviously do not do the platform justice. I mean, Ubisoft had a total of seven or so Wii launch titles. Even a giant like Ubisoft cannot churn out that many AAA games, let alone on a grade new console. Accept shovelware for what it is and recall how much crap we had to sift through, and still do, in the PlayStation2´s portfolio.
Instead, I ask you to compare ´Metroid Prime 3´ and ´The Conduit´ to ´Halo 3´ (in standard or enhanced definition). Or compare ´Super Mario Galaxy´ to ´Banjo-Kazooie: Nuts & Bolts´. There is as much (or as little) difference within those games as there was within a ´Soul Calibur´ on the Dreamcast and ´Tekken Tag Tournament´ on PS2 or a ´Resident Evil 4´ on Gamecube and the same game on the PlayStation2. I ask everyone to be brutally honest here. whether the PlayStation2 was not last-gen next, soon after neither is the Wii now.
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